POCO refers to a very handy set of libraries for C++. They are cleanly written, STL-like, easy to use and most importantly, free (Boost License). I've had a small encounter with these libraries, mainly the JSON module and I'll detail, in this article, on how to build a JSON and then how to parse a JSON object manually using POCO::JSON.
Showing posts with label json. Show all posts
Showing posts with label json. Show all posts
Sunday, April 26, 2015
Monday, February 16, 2015
Using boost.property_tree.ptree to store JSON data
A Property Tree in Boost is a data structure that can store information in a tree-like format. Each node having a key and a value. It can be used to store XML, INI, INFO and JSON formats. Maybe also other, but these are the most popular and they are supported by boost, with ready-to-use parsers.
The limitation for JSON handling, is that property trees do not support simple arrays, since all nodes are of key-value type.
The limitation for JSON handling, is that property trees do not support simple arrays, since all nodes are of key-value type.
Labels:
boost,
c,
c++,
json,
json array,
json-c,
parser,
property tree,
property_tree,
ptree
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